HyperShot Protocol
Enemies drop from the sky — you hold the line below.
Shoot fast, power up, and survive the chaos in BlastZone.
Client
Self Project
Service Provided
Game Development, Bug Fixing, Game Programming
The Goal:
Create a vertical shooter game with dynamic enemy spawning, milestone-based difficulty, power-up mechanics, and score tracking to deliver a fun and challenging arcade experience.
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The Challenge:
Balancing increasing enemy spawn rates and hit capacity without overwhelming the player, while integrating responsive power-ups and maintaining smooth gameplay performance.
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The Result
Successfully developed a vertical shooter game featuring scalable difficulty, effective power-up systems, and accurate score tracking, creating an engaging and replayable arcade experience.
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